The Antodo Space Clam

Welcome everyone to the start of a grand adventure to rescue/destory the Antodo Clam otherwise known as the Grand/Terrible Space Clam. Shown below are my demo's during development. I make no guarentee that any of them work.

State Demo - I introduced game state late in development of my zombie game and it had to be sort of wedged in. This time I wanted a state manager established early.

Star Demo - Draws a moving stars background

Movement Demo - Move the hero around the screen. I now have the Fire and Charge (as well as Base) hero states working. Press F to fire and A to charge. Your acceleration is severaly decreased in Charging mode, you should be able to tell. You start with 4 energy, so you can fire 4 shots. After that you will have to charge up your energy to fire more shots.

Enemies Demo - Enemies that move around, get shot at, collide.

Training Demo - Learn to play the game